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1.18 – Using Dynamic Link

  • Adobe Character Animator
  • Adobe Character Animator Project Files
  • Let's Learn Character Animator!
  • "Let's Learn Character Animator!" Pre-Assessment
  • 1.01 - The 4 Workspaces
  • 1.02 - Starting a Project
  • 1.03 - Rigging Basic
  • 1.04 - Puppet Preflight
  • 1.05 - Customizing with Ai
  • 1.06 - Masks and Eye Gaze
  • 1.07 - Physics and Dangle
  • 1.08 -Dragger and Motion Lines
  • 1.09 - Trigger Basics
  • 1.10 - Cycle Layers Trigger
  • 1.11 - Swap Set Triggers
  • 1.12 - Replay Triggers
  • 1.13 - Saving Puppet Files
  • 1.14 - Backgrounds and Cameras
  • 1.15 - Audio Recording and Editing
  • 1.16 - Face Recording and Editing
  • 1.17 - Trigger Recording and Editing
  • 1.18 - Using Dynamic Link
  • 1.19 - Exporting Video Files
  • 1.20 - Where To Go From Here
  • "Let's Learn Character Animator!" Assessment(80% required)
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My Courses Adobe Character Animator Let’s Learn Character Animator! 1.18 – Using Dynamic Link
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My Courses Adobe Character Animator Let’s Learn Character Animator! 1.18 – Using Dynamic Link
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In this topic, we will learn how we use the Dynamic Link to use this puppet project in Premiere or After Effects. This is a good option because if you want to link your puppet to another live-action video, you can edit your timeline on Character Animator, and it will automatically change in Premiere or AE.

Resources

Download Project Files From Google DriveDownload Project Files From Dropbox

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